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SheBlahBlah Hungers

Gameplay Designer / Network Programmer

Skills: Unity 3D, Microsoft Visual Studios, C#, Unity UNet, Multiplayer Gameplay Design, Networking Programming

SheBlahBlah Hungers is a multiplayer, isometric gravity game with up to 4 players which takes place in a comedy-horror setting.

 

In SheBlahBlah Hungers, players take on the role of cultists who compete for points, referred to as “Favor”, rewarded by a mysterious and horrible monster at the bottom of a vast pit. The first player to reach the maximum amount or with the most Favor when the time runs out, wins the game. Players gain Favor by throwing their Followers into SheBlahBlah’s Pit, however, only Followers chosen by SheBlahBlah will garner Favor. Anything else will cause SheBlahBlah to take from the player’s Favor pool.

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The documentation can be viewed here >>.

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The final Capstone version can be downloaded here >>.

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The postmortem can be viewed below or here >>.

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