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Scraps
Lead Designer / Lead Programmer
Skills: Unity 3D, Microsoft Visual Studios, C#, Level Design, Level Mapping, Google Online Suite, Perforce
I designed level layout maps and puzzle setups, then developed a 3D block out prototype based on the documentation. The level is based on the Scraps Creative Vision, where players control a Scrapper. Scrappers use their Gravnull, a futuristic gun which allows the Scrapper to nullify gravity's influence on an object, to explore the abandoned world we left behind. Scrappers collect items from our abandoned world to help buy their way to a better life.
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The video walk through can be viewed below or here >>.


Windmill

Turrets

Secret Pass

Timer Stop

Rocks

Pressure plate
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